String Any Hash Map
HashMap 限定key为String类型,value 为Any?
Constructors
StringAnyHashMap
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fun StringAnyHashMap()
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Functions
afterNodeAccess
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afterNodeInsertion
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afterNodeRemoval
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compute
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open override fun compute(p0: String, p1: BiFunction<in String, in Any?, out Any?>): Any?
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computeIfAbsent
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open override fun computeIfAbsent(p0: String, p1: Function<in String, out Any?>): Any?
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computeIfPresent
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open override fun computeIfPresent(p0: String, p1: BiFunction<in String, in Any, out Any?>): Any?
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containsKey
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containsValue
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forEach
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getNode
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getOrDefault
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internalWriteEntries
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loadFactor
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merge
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open override fun merge(p0: String, p1: Any, p2: BiFunction<in Any, in Any, out Any?>): Any?
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newNode
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open fun newNode(p0: Int, p1: String, p2: Any?, p3: HashMap.Node<String, Any?>): HashMap.Node<String, Any?>
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newTreeNode
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open fun newTreeNode(p0: Int, p1: String, p2: Any?, p3: HashMap.Node<String, Any?>): HashMap.TreeNode<String, Any?>
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putIfAbsent
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putMapEntries
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readObject
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reinitialize
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open fun reinitialize()
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removeNode
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fun removeNode(p0: Int, p1: Any, p2: Any, p3: Boolean, p4: Boolean): HashMap.Node<String, Any?>
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replaceAll
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open override fun replaceAll(p0: BiFunction<in String, in Any?, out Any?>)
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replacementNode
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open fun replacementNode(p0: HashMap.Node<String, Any?>, p1: HashMap.Node<String, Any?>): HashMap.Node<String, Any?>
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replacementTreeNode
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open fun replacementTreeNode(p0: HashMap.Node<String, Any?>, p1: HashMap.Node<String, Any?>): HashMap.TreeNode<String, Any?>
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resize
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treeifyBin
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writeObject
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